Offset Action
Causes entity actions to become offset, origin point being the player.
Type ID: lunali:offset_action
| Field | Type | Default | Description |
|---|---|---|---|
x |
Float | 0.0 | How far it should be offset from x. |
y |
Float | 0.0 | How far it should be offset from y. |
z |
Float | 0.0 | How far it should be offset from z. |
offset_action |
Entity Action | The action to offset. |
Examples
"offset": {
"type": "origins:active_self",
"key": "key.origins.primary_active",
"cooldown": 0,
"entity_action": {
"type": "lunali:offset_action",
"x": 0,
"y": 5,
"z": 0,
"offset_action": {
"type": "origins:fire_projectile",
"count": 1,
"entity_type": "minecraft:arrow"
}
}
}
This example will cause an entity to fire an arrow 5 blocks above them.